Method abs(int a)
Return type: int
Member of:
java.lang.Math
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Examples of how the element is used
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1
return Math.sqrt(Math.abs(point1.x-point2.x)*Math.abs(point1.x-point2.x)+Math.abs(point1.y-point2.y)*Math.abs(point1.y-point2.y));
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Math.abs(extent.width), Math.abs(extent.height));
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Math.abs(r.width), Math.abs(r.height));
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return new MultiplexorID(Math.abs(random.nextInt()));
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return Math.abs(LocalSelectionTransfer.getInstance().getSelectionSetTime() - event.time) < DROP_TIME_DIFF_TRESHOLD;
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answer = Math.abs(new Random().nextInt() % 100) + 1;
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now.add(field, 1 - Math.abs(value));
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balancer_seq[i] = Math.abs(r.nextInt());
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String dd = String.valueOf(Math.abs(q));
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int index = Math.abs(rand.nextInt()) % listeners.size();
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Math.abs(result - expectedResult) <= tolerance);
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int i = Math.abs(rnd.nextInt());
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g.drawRect(pt1.x < pt2.x ? pt1.x : pt2.x, pt1.y < pt2.y ? pt1.y : pt2.y, Math.abs(pt2.x - pt1.x), Math.abs(pt2.y - pt1.y));
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int gcd = greatestCommonDivisor(Math.abs(numerator), denominator);
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if (Math.abs(currDif) > Math.abs(dif)) {
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assertTrue(Math.abs(screenDimension.width - (r.x + r.width) - r.x) <= 1);
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float xscale = (float)size.width/Math.abs(im.getWidth());
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code = Math.abs(code);
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int dx = Math.abs(xend-xstart);
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if (sx < rx && Math.abs(sy-ry) <= Math.abs(sx-rx)) { // east
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