Method tan(double a)
Return type: double
Member of: java.lang.Math
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Examples of how the element is used (one line per example):
[add your own example]

1 return new BigDecimal(Math.tan(val.doubleValue()));
2 static final float tan60 = (float) Math.tan(MUMapComponent.toRadians(60.0f));
3 static final float tan60 = (float) Math.tan(toRadians(60.0f));
4 affineTransform = new AffineTransform(1.0,Math.tan(Math.toRadians(angle)),0.0,
5 (AffineTransform.getShearInstance(Math.tan(Math.PI * skx / 180),
6 double xshearfac = Math.tan( angle / 2.0 );
7 alpha = (float)Math.tan(alpha * Math.PI / 180);
8 y = Math.tan(Math.PI * nextDouble()); // y is a deviate from a Lorentzian comparison function.
9 upperX += Math.tan(beforeCaretFont.getItalicAngle()) * height;
10 case 73 /* tan */: return U.toNum(Math.tan(U.toReal(x)));
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