Method tan(double a)
Return type: double
Member of:
java.lang.Math
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Examples of how the element is used
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return new BigDecimal(Math.tan(val.doubleValue()));
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static final float tan60 = (float) Math.tan(MUMapComponent.toRadians(60.0f));
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static final float tan60 = (float) Math.tan(toRadians(60.0f));
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affineTransform = new AffineTransform(1.0,Math.tan(Math.toRadians(angle)),0.0,
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(AffineTransform.getShearInstance(Math.tan(Math.PI * skx / 180),
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double xshearfac = Math.tan( angle / 2.0 );
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alpha = (float)Math.tan(alpha * Math.PI / 180);
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y = Math.tan(Math.PI * nextDouble()); // y is a deviate from a Lorentzian comparison function.
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upperX += Math.tan(beforeCaretFont.getItalicAngle()) * height;
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case 73 /* tan */: return U.toNum(Math.tan(U.toReal(x)));
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